Graffe · Data analytics

Trustworthy Collaborative Data Visualization Tool with Universal Data Repository

Industry
  • Data analytics
Timeframe
  • Dec 2022 - Dec 2023
Team
  • Founder/Tech Architect
  • Fullstack Developer
  • Product Designer
  • QA Engineer
Deliverables
  • Competitor analysis
  • Product vision board
  • User interviews
  • Personas
  • Jobs-To-Be-Done
  • Information architecture
  • User flows
  • Wireframes
  • UI concepts
  • UI designs
  • Design system
  • Usability testing

Overview

Graffe is an innovative data visualization tool designed to revolutionize how teams interact with and share data. It allows users to query and join datasets from multiple sources without the need for a server and share insights securely within a universal metadata repository. Each visual—whether it’s a table, chart, or dashboard—is rendered with precision, ensuring users can inspect data origins, transformations, and visualization methodologies with complete transparency.

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Goal

With the technical foundation of Graffe already in place, my primary objective was to lead the design of Graffe’s MVP, creating an intuitive user experience that showcased the tool’s powerful capabilities, while also helping shape the broader product vision.

Challenges & Solutions

  • Aligning Design with a Front-End-Only Architecture: One of the key challenges was designing for Graffe's innovative, front-end-only data engine. Without the typical backend, the user flows had to accommodate a complex system of data processing and visualization. I collaborated closely with the tech architect to gain a deep understanding of the underlying architecture, translating technical complexities into seamless, user-friendly workflows. Through iterative design sprints and rapid prototyping, we ensured that the design was both technically feasible and intuitive for users.
  • Applying and Refining Established Design Patterns: Graffe’s unique functionality required a careful balance between established design patterns from existing data visualization tools and the specific needs of the platform. I have conducted thorough competitor analysis and cross-industry research to ensure that we utilized proven solutions wherever possible. By facilitating design workshops with the cross-functional team, we selectively adapted existing patterns and introduced new ones only when reasonable, ensuring the platform remained both innovative and intuitive for users.

Design Process

Discovery

To set a clear foundation for the project, I conducted a series of in-depth stakeholder interviews with the founder/tech architect, to understand not just the immediate technical requirements, but also the long-term vision for the product. This helped me map out both the functional constraints and the aspirational goals for the MVP.

A competitive analysis followed, where I explored existing data tools and adjacent markets, identifying gaps in user experience and opportunities for differentiation. These insights informed the product vision board, which I co-created with the team. The board outlined our product’s mission, target audience, unique value propositions, and high-level features, serving as our strategic compass throughout development.

To ensure a user-centric approach, I organized and conducted a series of user interviews to gather insights into their needs and motivations. The qualitative data served as the foundation for a combined Jobs-to-Be-Done and personas framework. This approach helped link user motivations with product functionality, ensuring we addressed core user needs.

Additionally, I led a brand positioning workshop to define the app’s visual identity, aligning the design direction with the brand’s values and target audience expectations.

Ideation

During the ideation phase, my focus was on defining both the information architecture and user flows for two core user roles—editors and viewers. I collaborated closely with the tech team to ensure the flows were not only user-centric but also technically feasible within Graffe’s unique framework. We mapped out the entire web app and company website structure, ensuring seamless navigation across both platforms.

Wireframes were developed for each key flow, and usability reviews were conducted early with the team to iterate on and refine these designs. The challenge of working with a front-end-only engine required continuous feedback loops with the tech team, ensuring that the user experience remained fluid despite the technical complexities.

In parallel, I led the development of the app’s visual direction, balancing the need for minimalism in the UI with the flexibility required for complex data visualization. I developed moodboards and UI concepts to guide workshops where we fine-tuned the look and feel of both the app and the website.

Given the technical requirement to use the Tailwind framework, I developed a design system that leveraged its predefined styles—while pushing creative boundaries where necessary. The company website featured a more visually creative direction, while the app UI embraced a clean, functional aesthetic with both light and dark modes.

Design Iterations & Usability Testing

Once the information architecture, user flows, and wireframes were established, I transitioned into the first iteration of high-fidelity designs. User feedback played a crucial role in our iterative design process, so I organized and conducted multiple rounds of usability testing. The insights gathered directly informed refinements in the user experience. For example, early testing revealed a need for a more intuitive data table creation flow, which led to the redesign of the key flow for creating new data objects.

Working within an agile framework, I collaborated with the tech team to rapidly implement and iterate on the designs. We used lean UX methodologies, allowing for quick feedback loops and adjustments to the product as new features were tested and validated. This approach ensured that we were not just building features, but continuously evolving the product based on real user input.

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